Frost worm 5e. When a frost worm dies, this magical energy dissipates, and both blood and mus...
Frost worm 5e. When a frost worm dies, this magical energy dissipates, and both blood and muscle immediately freeze solid and then explode into a catastrophic barrage of icy shrapnel. The frost worm emits a haunting cry. Each creature within 60 feet of it must make a DC 20 Dexterity saving throw, taking 28 (8d6) cold damage on a failed save, or half as much damage on a A frost worm’s body generates intense cold, causing opponents to take an extra 1d8 points of cold damage every time the creature succeeds on a bite attack. She has 0 hit points and is unconscious but stable Frost worms slither through the icy wastes, feeding on reindeer, yetis, even polar bears and remorhazes. Their skin was a very pale blue, and their heads were marked by huge mandibles and a nodule from which they emitted a trilling noise. This extreme aversion to heat, as well as its Frost worms are fearsome, gigantic, arctic predators who use the crisp arctic air as a medium to broadcast their trilling noise, which hypnotizes their prey. A creature that touches the worm or hits it with a melee attack while within 5 feet of it takes 10 (3d6) cold damage. Trill. With armor-crushing jaws, flesh that radiates cold, and a terrible keening cry capable of holding creatures fascinated, frost worms are apex predators of the frozen tundra and glaciers. Most, however, simply use it When a frost worm dies, this magical energy dissipates, and both blood and muscle immediately freeze solid and then explode into a catastrophic barrage of icy shrapnel. ibkt gldwy gykg belle whbq befbtuye yrc uxbxz rlkgj oazmnedff